Friday, time to combine one week’s work.
These GLSL snaps use:
– Environment Reflection
– Baked Ambiant Occlusion
– Phong Lighting
– Custom Wireframing
– Normal Mapping
– Radial Blur (in a separate pass)
– Geometry Morphing on the GPU
Friday, time to combine one week’s work.
These GLSL snaps use:
– Environment Reflection
– Baked Ambiant Occlusion
– Phong Lighting
– Custom Wireframing
– Normal Mapping
– Radial Blur (in a separate pass)
– Geometry Morphing on the GPU