testing Quantum on the Occulus Rift using DomePort
Archive for the event / project Category
Quantum : almost over
Posted in Quantum on June 19, 2014 by Francois WunschelAlmost the final days of Quantum at the SAT – end on June 27th –
Quantum Day -1
Posted in event / project, Quantum with tags immersion on May 21, 2014 by Francois WunschelTomorrow is the grand premiere of Quantum at the SAT, Montreal.
The show will be running every night – or so – for 5 weeks, so stop be if you’re in the area ..
Quantum Protection Shield
Posted in event / project, Quantum with tags openGL on April 30, 2014 by Francois WunschelVideo game style
Demolition Mapping
Posted in demolition mapping, video mapping with tags architectural mapping, madmapper, open gl on April 10, 2014 by Francois WunschelTo be presented at the Mapping Festival in Geneva, 23-24 May 2014.
Running realtime, as you might have guessed …
We just received our new Mac Pro, so we’ll be pulling out a massive 2800 * 3000 pixels resolution syphoned into MadMapper, outputting on 6x HD 20k beamers. At 60FPS. Yeah.
$hadow$
Posted in demolition mapping, video mapping with tags openGL on March 19, 2014 by Francois WunschelFinally … realtime shadows…
Mutek BCN
Posted in event / project on February 6, 2014 by Francois WunschelPlaying this year at Mutek Barcelona.
Electronize
Posted in experimental, Quantum on February 3, 2014 by Francois WunschelPlaying and tinkering to make an electron looking GLSL shader.
Shaders are cool.
Quantum
Posted in event / project, Quantum with tags fulldome, immersion on January 25, 2014 by Francois WunschelWork in progress …
Final day at the SAT with Joanie Lemercier and Laurent Novac.