Archive for open gl

Demolition Mapping

Posted in demolition mapping, video mapping with tags , , on April 10, 2014 by Francois Wunschel

To be presented at the Mapping Festival in Geneva, 23-24 May 2014.
Running realtime, as you might have guessed …
We just received our new Mac Pro, so we’ll be pulling out a massive 2800 * 3000 pixels resolution syphoned into MadMapper, outputting on 6x HD 20k beamers. At 60FPS. Yeah.

demolition_contact

openGL Flowers

Posted in experimental with tags , , , , on May 11, 2010 by Francois Wunschel

Today i had a go at a quick openGL experiment.
These are made of springs and fully sound reactive.
Here’s a snapshot:

_1024_GL_CubicCurve Quartz Composer Plugin

Posted in QC plugins, quartz composer, software with tags , , , , , , on March 24, 2010 by Francois Wunschel

Still on the boost this week, so here’s a QC plugin
that might be handy to draw GL Cubic Curves, with handles.
Interpolation step is hardcoded to 40.
10.5/ 10.6, although the included example is 10.6 only,
due to the new Interaction and Instructions patch, so useful for demos.

Download from the box.


_1024_GL_Circle Quartz Composer Plugin

Posted in QC plugins, quartz composer, software with tags , , , , , on March 21, 2010 by Francois Wunschel

Here’s a handy plug for rendering open gl circles.
It works nicely inside iterators.
I added over and addition blend modes.
10.5 / 10.6

Get it from the box.

Particle Tinkering #2

Posted in experimental, quartz composer with tags , , , , , on February 27, 2010 by Francois Wunschel

I finally got some time to further develop our custom QC plug doin’particles.
Now with attract/repel forces, scatter and bouncing behaviour.
Still 60FPS.
Sorry about the compression artifacts in this vimeo vid.