Tonight we had a little particle session at the office, along with the supercoder Novac and our guest, Yetkin Yilmaz , particle physicist at the CERN.
We ended up with this (in realtime and animated, as you would have guessed):
close-up (no feedback effect: the particles are attracted by each other,and at some point stabilize themselves to form long filaments):
Archive for particle
Forces, etc…
Posted in experimental with tags particle on December 5, 2013 by Francois WunschelFun with the flock
Posted in experimental with tags flock, particle, qcplugin on March 22, 2012 by Francois WunschelI’m currently polishing a nice little flocking particles plugin.
Experimenting with behaviors such as Vortex, Wind, Go_to_target (mmmmm QCstructures input …).
The initial maths are lamely based on a Cinder tutorial, but I ended up recoding evrything myself, for the sake of learning.
The next goal is to distribute particles evenly on a 3d face (not just on points or edges, any pointers to code welcome btw).
The good thing is that the rendering is fast enough to render twice per frame, allowing to play it back in realtime on a 3d TV … that we just got at the office.
Particle Cloud #2
Posted in experimental, QC plugins, quartz composer, software with tags particle, plugin, quartz composer on March 8, 2010 by Francois WunschelDue to some unexpected interest in the Particle Cloud QC plugin,
i quickly bundled an enhanced version, adding some extra controls.
Change:
– interface clean up / port renaming
– added color option
– added Particle Decay
– added Attractor Radius + Amount
An example file is included in the download
(still in the Box, bottom right of the site)