an experiment at using _1024_City plugin.
Archive for generative
_1024_CITY 1.0 QCPlugin
Posted in experimental, QC plugins, quartz composer, software with tags generative, openGL, qc plugin on July 11, 2012 by Francois WunschelYes, we are architects/urbanists after all. At some point it seems natural to merge our fields in one plugin, for fun, and for the study of an idea.
So this is a very experimental plugin to generate some city like geometry.
Undocumented, but I’ve included a few example files in the download.
It is a current work in progress, aiming at a fully dynamic/morphable city panorama system (ouch!). It already features a VertexArray Lerp, so that you can morph from one city to the other (by using SaveStart and SaveTarget, then enabling interpolation, provided Start and Target are different).
This plugin iteration was coded by our young padawan soF. There *might* be some problems so use it at your own risk. (I like saying that: it could nuke your computer, or not).
Get it from the QC PlugIn Repository under the experimental section.
Drop a comment if you enjoy, drop a picture if you made something rad !
Gen-City #2
Posted in experimental, quartz composer with tags generative, openGL on June 14, 2012 by Francois WunschelGood day at the office, Vector-Sof, our young padawan, boosted the gen-city plugin.
QC Generative City
Posted in quartz composer, experimental, QC plugins with tags openGL, generative, parametric, city on June 11, 2012 by Francois WunschelWorking on a generative, fully parametric city plugin.