Snapshot session of some recent QCplugins tests.
Ribbon-based dragons, peacefully flowing on screen at 60FPS.
This entry was posted on June 8, 2012 at 20:06 and is filed under experimental, QC plugins, quartz composer with tags openGL. You can follow any responses to this entry through the RSS 2.0 feed.
You can leave a response, or trackback from your own site.
Very nice indeed. Is the plugin doing the rendering or generating meshes//lines?
Is it possible to have the source code of that?
What kind of plugin are you using? Just the OpenGL ?
i’ll publish soon. it’s _1024_Ribbon + _1024_ParticleWarfare
wheres the _1024_Ribbon cause i didnt see it in the plugin list? :)
Will you ever make the ribbon plugin available in the Repository? It’s been 2 years and it still not there (unless it’s called something else or I’m blind).
I would love to try this out, it looks so gorgeous!
I’ve stopped all QC development since more than one year,
but I’ve just uploaded it for you.
Get it from my QC plugin rep., under Consumer plugin
awesome…not sure where to find “QCImageFilter:NIPerlinNoise” seems it’s missing. :(
Fill in your details below or click an icon to log in:
You are commenting using your WordPress.com account. ( Log Out / Change )
You are commenting using your Twitter account. ( Log Out / Change )
You are commenting using your Facebook account. ( Log Out / Change )
You are commenting using your Google+ account. ( Log Out / Change )
Connecting to %s
Notify me of new comments via email.
Notify me of new posts via email.
Blog at WordPress.com. The Black-LetterHead Theme.
Get every new post delivered to your Inbox.
Join 742 other followers