Corner Pin…
Today I completely re-coded the QC_Interaction patch (cause it was kind of buggy within our use), and a new sort-of-Queue patch, but based on c++ vector, so that I can update/remove any object at any index.
Quite handy for editing and fine tuning…
Here’s the result, a corner-pin app with unlimited quads…
September 7, 2010 at 10:57
Is this for 3D mapping? What do you mean with download from the box, where is this box?
Thx
September 7, 2010 at 12:25
yes, this is for 3D mapping. The “box” is the grey thing at the bottom right of this page. However, there’s no download for corner Pin at the moment.
September 7, 2010 at 11:09
I found the box, now gonna trying to find this file,
I’m new, like to work with quartz composer, thx for this blog
September 7, 2010 at 11:17
Ok, before I really start to spam your blog, these .plugin files, how to you make them work? Is this stuff made in C++?
thxxxxxxxxx
September 7, 2010 at 12:28
check http://kineme.net/HowToInstallCustomQuartzComposerPatches
To install my plugins, you have to put them in ~/Library/Graphics/ Quartz Composer Plugins/
September 9, 2010 at 14:24
thx :)
September 15, 2010 at 21:24
hello
will you make this public some time.
September 16, 2010 at 08:23
yes
September 19, 2010 at 21:18
… so there isn’t any plugin available right now, is there?
Nevermind, Still obviously some major step forward in projecting in a correct perspective manner.
June 4, 2011 at 21:16
Hello!
I can’t find the download box.
I would really like to download the plugin.
thx
March 20, 2012 at 08:40
Hi there,
could U maybe send me the Plugin file. Cause there is still no download in the Box…
Thx, if you can help.
April 4, 2012 at 13:16
I love that plugin. It’s a lot easier to use and a lot more precise than many other solutions. I’ve been fiddeling around packaging a cornerpinning tool in QC to use in qLab for a simple setup of Projections. Don’t know where to put it so people might use it as a starting point.