Some particle work i’m fighting with for the boomBox.
The system is fully controllable with a PS3 pad, running safely at 60fps
on a MBP latest gen.
This entry was posted on February 19, 2010 at 12:09 and is filed under boomBox with tags boomBox, mapping, particles, quartz composer, realtime. You can follow any responses to this entry through the RSS 2.0 feed.
You can leave a response, or trackback from your own site.
Fill in your details below or click an icon to log in:
You are commenting using your WordPress.com account. ( Log Out / Change )
You are commenting using your Twitter account. ( Log Out / Change )
You are commenting using your Facebook account. ( Log Out / Change )
You are commenting using your Google+ account. ( Log Out / Change )
Connecting to %s
Notify me of new comments via email.
Notify me of new posts via email.
Blog at WordPress.com. The Black-LetterHead Theme.
Get every new post delivered to your Inbox.
Join 740 other followers