BoomBoxer 0.292

The software behind the Boombox.
Features:
– Dual/Triple quad-warped outputs
– Realtime 3D objects, deformation and effects
– Particle system
– Dynamic Text animations
– Live camera sampling system
– Preview output
– Midi receive/send
– Playstation 3 controller
and much more.

Here’s a snap:
Boombox software

15 Responses to “BoomBoxer 0.292”

  1. Hey looks awesome, you should check out BGHudAppKit for interface theming. My app and my GFs app she VJs with use a similar theme (the Hud look in AppKit) but have changed the UI to match so it looks slick as fuck.

    This is a really nice blog, Im digging it. Awesome work as always.

  2. […] entre image et son se fait grâce à un programme spécifique: le BOOM-Boxer qui s’utilise à l’image d’un jeu vidéo, et que l’on controle avec une […]

  3. were i can get BoomBoxer 0.292 software

    • 1024d Says:

      you can’t actually. The software is not public, and allows only to project on the BoomBox.
      It would be of no use without the actual scaffolding structure.

  4. […] interface program between sound and image, that we call the BOOM-Boxer, has also been designed from scratch to be as playful as possible thanks to our adapted joystick […]

  5. […] interface program between sound and image, that we call the BOOM-Boxer, has also been designed from scratch to be as playful as possible thanks to our adapted joystick […]

  6. Can you put the Boom boxer on public domian , love to have a mess around ?? great work by the way keep it up ..

  7. What is the fabric that they use to create the structure? Is that mosquito fabric?

  8. […] ressembler à un lecteur K7 géant, est solidement arrimée à un logiciel personnalisé, intitulé BOOM-Boxer, et qui se sert d’une manette de Playstation 3 pour contrôler les visuels 3D projetés de façon […]

  9. […] para parecer um rádio de fita cassete, é equipada com um software personalizado chamado BOOM-Boxer, que usa um controle de Playstation 3 para desencadear as projeções 3D sincronizadas com a […]

  10. […] (hommage à nos vieux Ghetto Blasters) solidement arrimée à un logiciel personnalisé, intitulé BOOM-Boxer qui se sert d’une manette de Playstation 3 pour contrôler les visuels 3D projetés de façon […]

  11. really nice work!!! what programing language did u used? u guys did it in processing?

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