Archive for the experimental Category

Calibrrrration

Posted in experimental on July 1, 2014 by Francois Wunschel

Summer !
Now I have the time to tinker with projector calibration
and automatic matching …

Here, matching a 3d mesh on its 2d print…

calib-1

calib-2

calib-3

___________ 2

Posted in experimental with tags on February 28, 2014 by Francois Wunschel

Friday, time to combine one week’s work.
These GLSL snaps use:
– Environment Reflection
– Baked Ambiant Occlusion
– Phong Lighting
– Custom Wireframing
– Normal Mapping
– Radial Blur (in a separate pass)
– Geometry Morphing on the GPU

cubix5
cubix2
cubix3
cubix4

______________

Posted in experimental, Uncategorized with tags on February 24, 2014 by Francois Wunschel

cubix

Electronize

Posted in experimental, Quantum on February 3, 2014 by Francois Wunschel

Playing and tinkering to make an electron looking GLSL shader.
Shaders are cool.

electron

QUANTUM / first tests

Posted in event / project, experimental, Quantum on January 23, 2014 by Francois Wunschel

First tests of Quantum at the SAT, Montreal, CA
Quantum is an abstract cosmic experience.
Our friend Joanie Lemercier is here too.

Photos:
SAT-01
SAT-02

Screenshot:
SAT-03

QUANTUM Teaser

Posted in event / project, experimental on January 17, 2014 by Francois Wunschel

Teaser for an upcoming performance, using our latest particles.

Forces, etc…

Posted in experimental with tags on December 5, 2013 by Francois Wunschel

Tonight we had a little particle session at the office, along with the supercoder Novac and our guest, Yetkin Yilmaz , particle physicist at the CERN.
We ended up with this (in realtime and animated, as you would have guessed):
particles003
close-up (no feedback effect: the particles are attracted by each other,and at some point stabilize themselves to form long filaments):
particles003-closeup

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