BoomBoxer 0.292

The software behind the Boombox.
Features:
- Dual/Triple quad-warped outputs
- Realtime 3D objects, deformation and effects
- Particle system
- Dynamic Text animations
- Live camera sampling system
- Preview output
- Midi receive/send
- Playstation 3 controller
and much more.

Here’s a snap:
Boombox software

15 Responses to “BoomBoxer 0.292”

  1. Hey looks awesome, you should check out BGHudAppKit for interface theming. My app and my GFs app she VJs with use a similar theme (the Hud look in AppKit) but have changed the UI to match so it looks slick as fuck.

    This is a really nice blog, Im digging it. Awesome work as always.

  2. [...] entre image et son se fait grâce à un programme spécifique: le BOOM-Boxer qui s’utilise à l’image d’un jeu vidéo, et que l’on controle avec une [...]

  3. were i can get BoomBoxer 0.292 software

    • 1024d Says:

      you can’t actually. The software is not public, and allows only to project on the BoomBox.
      It would be of no use without the actual scaffolding structure.

  4. [...] interface program between sound and image, that we call the BOOM-Boxer, has also been designed from scratch to be as playful as possible thanks to our adapted joystick [...]

  5. [...] interface program between sound and image, that we call the BOOM-Boxer, has also been designed from scratch to be as playful as possible thanks to our adapted joystick [...]

  6. Can you put the Boom boxer on public domian , love to have a mess around ?? great work by the way keep it up ..

  7. What is the fabric that they use to create the structure? Is that mosquito fabric?

  8. [...] ressembler à un lecteur K7 géant, est solidement arrimée à un logiciel personnalisé, intitulé BOOM-Boxer, et qui se sert d’une manette de Playstation 3 pour contrôler les visuels 3D projetés de façon [...]

  9. [...] para parecer um rádio de fita cassete, é equipada com um software personalizado chamado BOOM-Boxer, que usa um controle de Playstation 3 para desencadear as projeções 3D sincronizadas com a [...]

  10. [...] (hommage à nos vieux Ghetto Blasters) solidement arrimée à un logiciel personnalisé, intitulé BOOM-Boxer qui se sert d’une manette de Playstation 3 pour contrôler les visuels 3D projetés de façon [...]

  11. really nice work!!! what programing language did u used? u guys did it in processing?

Leave a Reply

Fill in your details below or click an icon to log in:

WordPress.com Logo

You are commenting using your WordPress.com account. Log Out / Change )

Twitter picture

You are commenting using your Twitter account. Log Out / Change )

Facebook photo

You are commenting using your Facebook account. Log Out / Change )

Connecting to %s

Follow

Get every new post delivered to your Inbox.

Join 183 other followers